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Mage and Lich

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Post  Pere250 Tue Aug 16, 2011 6:13 pm

have some kind of glow spell... like able to glow, idk if it would madder but use glowstone for mage and fire for lich?
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Post  llbenll Tue Aug 16, 2011 6:15 pm

Glowstone is currently not possible to get, that is all i can reply to you about this information with 100% positive information.
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Post  JoeGandy1 Wed Aug 17, 2011 1:25 am

I've seen a spell when you can cast a torch down. Notch's update to light in 1.6 patch the ability to glow with plugins.
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Post  Pere250 Wed Aug 17, 2011 5:03 am

Oh cool, I was suggesting those thing because more evil/good? or a glow might just be good enuf.
I also did some damage testing on shadow last night, did you want to know the results?
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Post  JoeGandy1 Wed Aug 17, 2011 5:13 am

Please do tell the results, i need to know whether its under powered or over... what needs improving, mage/lich is by far my weakest coded class.
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Post  Pere250 Wed Aug 17, 2011 6:20 am

The book works and has a range of i think 3 blocks (resurrect was cool), force push has no effect, drain life does not work, and explode does 1/2 a heart damage with a small kickback.
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Post  JoeGandy1 Wed Aug 17, 2011 6:22 am

I will definatlly increase the explode damage. Drain life is for mobs not pvp. And forcepush works on mobs not people Smile I'll add more later one tho.
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Post  Pere250 Wed Aug 17, 2011 6:24 am

ok, and that blink you showed me will help, espeshaly if i find myself in combat, how about some dudushion spells? like less defence/attack?
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Post  Pere250 Wed Aug 17, 2011 5:27 pm

OK just did more testing, drain life-5 hearts, much better (according to the test subject), explode-no change, force push-light effect, book-no change.
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Post  JoeGandy1 Thu Aug 18, 2011 7:06 am

I'm trying to resist the urge to make them overpowered. 5hearts is alot as it is. considering CTM66, seems to be "owning" the pvp.
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Post  Pere250 Thu Aug 18, 2011 9:39 am

The drain life is a bit much how about 4 hearts?
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Post  Scales Thu Aug 18, 2011 11:30 am

Its fine lol.


Keep in mind that it has a cooldown. That means that someone with even an iron sword can deal far higher damage per second.
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Post  Pere250 Thu Aug 18, 2011 11:44 am

You do have force push and explode
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Post  JoeGandy1 Thu Aug 18, 2011 11:47 am

Range should be considered, by the time the iron sword has got to you, you've hit them twice.
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